BeamNG - Carmet Beach - Rock Model (Game ready asset with LOD)
$5
$5
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PiX3LMonkey
Carmet Beach - Game Ready asset with LOD. Just create a subfolder named "custom_rocks" in your custom map folder and extract the zip there. I usually keep my rocks in the art/shapes folder. You may have to manually link the textures in the editor the first time if they dont show up. The 5k asset is the primary visible mesh, the 1K asset is the LOD distant mesh, and the 500 poly asset is the collision mesh. Only the 5k and 1K assets need textures.
A zip file containing the game ready .DAE file, main.materials.json, and the color and normal textures for the primary and lod meshes.
Primary Mesh Polycount
5k
LOD Mesh Polycount
1K
Collision Mesh Polycount
500
Texture Resolution
2048x2048
Size
4.48 MB
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